by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I’m currently a Visual Effects Producer at ILM London. A Producer’s job is to ensure the project delivers on time and on budget – that’s the definition of the...
by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. ILM was my first step into the film industry! I joined ILM as a production accountant in May 2015 working alongside the production and global finance teams to set and forecast the...
by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I am a Color & Imaging Scientist at ILM San Francisco. Our team works with every production and client to make sure image processing standards are of the highest quality...
by ggrusby | Feb 28, 2018 | Vancouver News, Vision & Craft
Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects...
by ggrusby | Jun 7, 2017 | San Francisco News, Vision & Craft
ILM Chief Creative Officer John Knoll took the stage at Apple’s Worldwide Developer Conference to share a cutting edge VR demonstration created by ILMxLAB and Epic Games utilizing Unreal Engine running on the newly-announced iMac computer. The demo showcased how...
by ggrusby | Apr 2, 2017 | San Francisco News, Vision & Craft
Cinefex Magazine issue 152 has made its debut and the latest and greatest incarnation of Kong graces the cover. The issue features the publication’s trademark in-depth coverage of 2 films for which ILM was the primary visual effects company Kong:...