by ggrusby | Feb 28, 2018 | Vancouver News, Vision & Craft
Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects...
by ggrusby | Jul 11, 2017 | Research & Development
Lucasfilm and Industrial Light & Magic (ILM) announced the inaugural Open Source release of the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer...
by ggrusby | Jun 7, 2017 | San Francisco News, Vision & Craft
ILM Chief Creative Officer John Knoll took the stage at Apple’s Worldwide Developer Conference to share a cutting edge VR demonstration created by ILMxLAB and Epic Games utilizing Unreal Engine running on the newly-announced iMac computer. The demo showcased how...
by ggrusby | May 3, 2017 | Vancouver News
Industrial Light & Magic’s Vancouver studio is leading the charge for the company on Luc Besson’s epic science fiction film, Valerian and the City of a Thousand Planets. The film, based on the french graphic novel series “Valerian and...
by ggrusby | Apr 2, 2017 | San Francisco News, Vision & Craft
Cinefex Magazine issue 152 has made its debut and the latest and greatest incarnation of Kong graces the cover. The issue features the publication’s trademark in-depth coverage of 2 films for which ILM was the primary visual effects company Kong:...