by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I’m currently a Visual Effects Producer at ILM London. A Producer’s job is to ensure the project delivers on time and on budget – that’s the definition of the...
by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. ILM was my first step into the film industry! I joined ILM as a production accountant in May 2015 working alongside the production and global finance teams to set and forecast the...
by ggrusby | Mar 8, 2018 | Vision & Craft
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I am a Color & Imaging Scientist at ILM San Francisco. Our team works with every production and client to make sure image processing standards are of the highest quality...
by ggrusby | Feb 28, 2018 | Vancouver News, Vision & Craft
Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects...
by ggrusby | Jul 11, 2017 | Research & Development
Lucasfilm and Industrial Light & Magic (ILM) announced the inaugural Open Source release of the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer...